Row 1 : (Right to left) Coyote Parent & Pups, Jack Rabbit, Ferruginous Hawk, Rattlesnake, Cactus Wren, Tricolored Blackbird, Migrating Canadian Geese.
Row 2: (Right to left) Ground Squirrels, Seated Coyote, Mule Deer, Burrowing Owls, Bobcat, Desert Tortoise, Butterflies, Gophers.
Row 3: (Right to left) Fighter Jet, 2009 Discovery Shuttle, Stealth Bomber.
Fashioned after three of the amazingly varied micro-biomes all found within the Valley's ecologically diverse landscape, the Desert (Fig. C), Lake (D) and Poppy (E) Themes served the dual purpose of demarcating different corridors in the facilities, and lending variation to their graphics.
Having resolved these themes in the first of the two facilities we were furnishing (C1, D1, E1) the client then asked for each theme to be lightly varied in some way for the second facility's walls. I proposed the time of day represented in each biome be changed to sunset (E2), dusk (D2) and night (C2) in order to vary the colors while keeping the basic themes intact.
D) A dusky, full-height graphic scene with some disparate cloud and star elements traversing onto a grid of windows (D1)
Row 1 : (Right to left) Coyote Parent & Pups, Jack Rabbit, Ferruginous Hawk, Rattlesnake, Cactus Wren, Tricolored Blackbird, Migrating Canadian Geese.
Row 2: (Right to left) Ground Squirrels, Seated Coyote, Mule Deer, Burrowing Owls, Bobcat, Desert Tortoise, Butterflies, Gophers.
Row 3: (Right to left) Fighter Jet, 2009 Discovery Shuttle, Stealth Bomber.
Fashioned after three of the amazingly varied micro-biomes all found within the Valley's ecologically diverse landscape, the Desert (Fig. C), Lake (D) and Poppy (E) Themes served the dual purpose of demarcating different corridors in the facilities, and lending variation to their graphics.
Having resolved these themes in the first of the two facilities we were furnishing (C1, D1, E1) the client then asked for each theme to be lightly varied in some way for the second facility's walls. I proposed the time of day represented in each biome be changed to sunset (E2), dusk (D2) and night (C2) in order to vary the colors while keeping the basic themes intact.
D) A dusky, full-height graphic scene with some disparate cloud and star elements traversing onto a grid of windows (D1)